Sociospatial Narrative

I. I wonder if one barrier to realizing virtual reality’s storytelling potential is that we don’t all agree on what “story” even means. When you ask a typical person what a story is, he or she is apt to say something along the lines that a story has a beginning, middle, and end, or that…

Virtual Reality in Newholly

Yesterday, at the Newholly Community Center, dozens of people came in from the  sunshine to try out VR and AR, many for the first time. The event, billed as south Seattle’s first VR pop-up, was organized by CoMotion Labs, Washington Technology Industry Association, and the city’s offices of Economic Development and Film and Music. There…

Why Closing Oculus Story Studio is a Good Thing for VR

Facebook announced today that they’re shuttering Oculus Story Studio. Judging by the reactions I’m seeing in my Facebook feed, the VR/AR community is a mixture of shocked and saddened. There’s little of the schadenfreude that accompanied news of Palmer Luckey’s departure. Maybe it’s harder to revel in the misfortune of a rodent who just wants…

The Wave VR vs. 4DX

The Wave VR will be spoken of a hundred years from now as an early, formative masterpiece of its medium, like George Millies’s Le Voyage Dans le Lune or Chuck Berry’s “Johnny B. Goode.” I’d heard about The Wave as a VR music experience, and early video clips made it out to be some sort…